All posts filed under: futurity

softworlds

“I’ve almost stopped reading with the exception of the news, but I’m deep into screen-art and pixel pushing this past few months. I want to do a few products so I’ve been drawing and modelling a good deal. I have all the makings, I need […]

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ambient goods

Through the process of conceptualizing a carrier for small objects, I realized that a dual-entity product could potentially exist as both an informational presence and physical good, affording compound utilities informed by the duality of the physical and virtual embodiments of what the product is […]

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